Storing Array and Comparing to a set of saved arrays

Hello,

I have a question about Saving a set of Arrays to a File or Asset (it doesn’t have to be an external file, I just need somewhere to save some Arrays)

So what I currently can do is press a button, record the movement of my Controller which leaves me with a recorded array of Vectors.

I now want to be able to import sets of vectors as arrays as well (that I had either previously recorded and saved or just set manually if possible), so that i can then calculate similarities between them in order to find patterns
and then choose the most similar one.

I already know how I want to do the calculations and everything else, but I am failing at setting up and getting the arrays into my game so that I can use them there.

Thanks in advance for any help or tips!

Save game is the answer: