Summary
Stopping a Jam Track in a UEFN player edit session says “{player} has left the world”
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Live Edit
Steps to Reproduce
- Start a UEFN session
- Connect to it via a Live Edit session; optionally start “Game Mode”
- Start a Jam Track
- Stop a Jam Track
Expected Result
The Jam Track stops, nothing else.
Observed Result
The Jam Track stops, every time you stop a Jam Track it says “{player} has left the world.”
Platform(s)
Windows
