I disable the Actor and the controller but, the behavior tree still runs.
I tried functions StopTree(), SetActive(false) but it doesn’t work.
I’m working on 4.6 version
Can you check if BrainComponent.StopLogic
is available in 4.6 (sorry, but I don’t remember). If not, 4.7 has it exposed for sure. BrainComponent
is owned by AIController, fyi
Cheers,
–mieszko