Sticking with Megalights on Unreal Engine 5.8

So i decided to use megalights feature for my liminal game in ue5, but then i realized its still beta and im worrying megalights wilk get removed from unreal in future, so i need to know will it be removed, or i can develop comfortably with it and getting better fps.

Will be glad if staff or devs of ue5 reply!

Megalights is listed as production ready in 5.8 and should be in a shippable state (once 5.8 is out of preview at least)