Stereoscopic3D ( No Occulus)

Hello again, i found a solution, and it looks like this :

http://www.pasteall.org/pic/show.php?id=75381

It is a Red Cyan test, because i have no software/hardware at home to test out if the shutter glasses will work. The projector will use it for the shutter technology.
The problem for now is that i don´t know how to build a blueprint pawn that has the camera for the Player one and the Player two so that the player one controlls the movement, and player two is only simulated to get the stereoscopic. If the other stereo mode can also simulate two “eyes” i won´t need to do this trick. The problem is that two exact the same pictures will not produce the 3D effect.

So if someone knows how to setup a “master” player blueprint and a “slave” second player to have the second eye or even better, to create a splitscreen with other methods for just one player please let me know.

@anonymous_user_9c39f750 mods, i guess its not VR then but i thought it fits in because i need a simliar approach to simulate two eyes like the occulus does (?).

Thanks and greetings