Stereoscopic Material in 4.13

So this project, it works
top bottom stereo
or replace the add and constant and image with left right stereo
it works
but if I make a pure VR Template from 4.27, import my build and input settings, make the exact same material and it doesn’t show it.
Its like whatever that custom string references isn’t firing.
Checked all the settings, they look the same to me,
plan of comparing ini files by hand next.

you are welcome to look at it
the base template was a 4.1 created by NikoKun for the zero g motion that I modified after converting to 4.27, I am only looking at the stereo, I have to probably redo the whole motion controller pawn becasue it uses old bp methods.
But the stereo material works, and it doesn’t in a pure 4.27 vr template.

Anyone can take a look, and the template is public.
The material artwork requires a credit to me only if you use it in a real project.

Dude, thats a whole different problem than the one from the original topic here. I would suggest, that you post this VR project problem in the VR or XR section of the forum, because that is something for the VR guys - and i am NOT a VR guy :sweat_smile:

Just go over there:

And create a brand new topic with your last post, the problem, and the attached project. Then people with knowledge about VR can look into it.

I know the project is vr, but I am only interested in the material.
Not the locomotion or anything, its just that this project, the material renders properly in stereo, while in a blank 4.27 vr template it doesn’t
I’ll post over there