So I have a simple 2 second 30fps level sequence that I want to capture using the Stereo Panoramic Movie Capture plugin.
What I do is start the game in the editor viewport, then use the blueprint below to start the sequence and capture:
The problem is that the captured images are not in sync with the sequence. The sequence finishes 7 frames into the capture, and I’m left with 53 images of the last frame.
I thought the command “-usefixedtimestep -fps=30” is suppose to stop that from happening.
What am I doing wrong?