Hi, I was recording my scene with particles in it following the instructions from
with -usefixedtimestep and -fps=30
But for some reason, while my skeletal animation was fine. Simulations and Particles are recorded in an incredibly fast pace, I tried changing the particle system’s update rate to use Fixed Time in 30fps. But again everytime I record it’s still recording on a ridiculous speed, did I miss something?
Any help would be appreciated!
-Putu