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Stereo Layers showing through geometry when surface is dark / black

I have a problem where stereo layers start shining through geometry that is supposed to occlude it if said area of geometry is in shade (or otherwise black)

Illustrated in this video:

https://www.youtube.com/watch?v=q1xHsbD9XNE

Is this a known issues and is there a workaround. This is in 4.24

Heikki