Stereo Foveation Level not working any more in UE5.5

After switching to 5.5 I figured out that Stereo Foveation Level is not working anymore. I am developing for PCVR. You can see it right away in the viewport. In 5.4.4 there are this lower resolution areas at the screen edges.

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I’m using 5.5.1 and can’t get it to work. I don’t get any errors but I can’t see any changes at all.

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Thanks for the reports. We’re aware of the issue and will be investigating.

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In 5.6 this still doesn’t work