Stereo Foveation Level not working any more in UE5.5

After switching to 5.5 I figured out that Stereo Foveation Level is not working anymore. I am developing for PCVR. You can see it right away in the viewport. In 5.4.4 there are this lower resolution areas at the screen edges.

I’m using 5.5.1 and can’t get it to work. I don’t get any errors but I can’t see any changes at all.

Thanks for the reports. We’re aware of the issue and will be investigating.