SteamVRController.dll linking issue on new C++ project

Hey guys,

I’m simply trying to create a new C++ project for VR development. When I create a new empty project I fail the initial linking of the project with SteamVRController.dll. “The procedure entry point ?GetControllerHandPositionAndOrientation … could not be located in dynamic link library …\Win64\UE4Editor-SteamVRController.dll”

This is happening with version 4.14.1 freshly installed today.

Anyone else have this issue?

Edit: Upon further investigation, this only seems to be happening when I set up the project for Mobile/Tablet hardware and Scalable 2D/3D as indicated by the setup guide: https://docs.unrealengine.com/latest/INT/Platforms/SteamVR/QuickStart/2/