SteamVRChaperone component missing in 4.11.2

I’m trying to follow the instructions to set up an HTC Vive game found here:

The documentation references adding the “SteamVRChaperone” component to the pawn’s hierarchy, but that component doesn’t appear to be available in the “Add Component” menu (using UE 4.11.2). I also can’t find reference to that class in the UE4 API documentation.

What am I missing? How do I add the chaperone grid to a pawn? Or is the documentation out of date?

After further investigation it appears that in 4.11.2 you get chaperone functionality for free without having to do any explicit setup. Now, time to post a new question about how I can contribute corrected/updated documentation. :slight_smile: