Epic Developer Community Forums
SteamVR / Vive Proper Pawn Set up for Motion Controller Use
Development
Platform & Builds
XR Development
pawn
,
SteamVR
,
VR
,
Motion-Controller
,
UE4-10
,
unreal-engine
,
question
Paul_Eckhardt
(Paul_Eckhardt)
January 15, 2016, 10:12pm
2
Are the static meshes “moveable” ?
show post in topic