I’m having some issues with the Valve Index controllers in UE4.
I went to create a new input, and I got a warning message.
After I hit YES, all my bindings have changed, for every file I created. Even my backups of my files, so this is a global thing.
I then when to the SteamVR section in the preferences and tried to reinstall the standard bindings.
This gave me a strange looking Bindings with everything separated.
I tried recombining them
This broke everything.
Nothing worked after this.
I tried through trial and error and found several inputs that would respond.
This worked but I still have an issue. The top section has bindings in the same location, so I lose a direction for teleport.
Also…
The Input for Valve shows up in the Preference under Input:
But does not show up in the blueprints under input:
Can anyone help with this?
At the very least post an image of your bindings so I can copy what an stand binding looks like.
Please.:eek: