I am setting up my axis mappings as shown below. When I run “Regenerate Action Manifest”, “Regenerate Controller Bindings”, and “Reload Action Manifest”, it does not update the manifest. I have a working Action mapping to the Index A button.
I have tried this on an empty project with the same results.
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In case anyone else with the same problem reads this the solution for me was:
Adding _X and _Y to the end of the names of the respective mappings seems to generate a proper vector2 and allows for it to be bound properly in SteamVR
Move_X and Move_Y
Shows in SteamVR as a vector2 action ‘Move’ which can now be bound to a thumbstick/joystick