Steam Subsystem is NULL

I need Steam Subsystem in our project. I configured everything according to this guide: Online Subsystem Steam Interface in Unreal Engine | Unreal Engine 5.7 Documentation | Epic Developer Community

But when I try to get the Subsystem in cpp I get following output:

Modules:

GameInstance.cpp:

DefaultEngine.ini:

Engine Version: 5.5.4

Steam SDK Version: 1.62

EDIT: I can provide additional info if it helps

Create your steam id txt file in the binaries of the packed game

Inside of the packed game you will now see the subsystem recognized

Don’t forget to update steamworks.build to the latest version

Also make sure you are running standalone game and not in viewport or pie

Default engine file changes:

Nothing new, but specific lines seem to only color in when the indentations are removed.

Thanks! It helped. But is it possible to debug it PIE mode?

nope, just standalone