Steam Multiplayer Setup in Unreal Engine 5 || Custom System in C++ for Online Multiplayer and LAN


Since Advanced Sessions Plugin won’t work anymore in Unreal Engine 5 until new updates, we created our own custom multiplayer setup for steam using C++.
Here is a devlog in case you want to add multiplayer to your game while having entire control of your system.

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There is a ue5 branch of AS, however generally a c++ solution should be preferred anyway, if you are capable of it, far better than using AS.

Thanks for amazing content :v: