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Stationary Static Meshes not taking up shadows, ArchViz for Android - UE4 (Please Help)
Development
Platform & Builds
Mobile
mobile-preview
,
Android
,
unreal-engine
,
Lighting
jwatte
(jwatte)
January 16, 2023, 12:34am
4
You’re using stationary, not static, right?
If so, try setting up a shadow map cascade:
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