Stationary lights in stream level error after light bake

Hello,

I’m experiencing weird issues when baking stationary lights in sub-levels.

In the sub level loaded in the persistent level I see all the stationary lights with red crosses even though they don’t overlap, I’m aware of the fact that 4 stationary lights overlapping create this issue, but this is not the case because there aren’t overlaps with 4 lights.

When I build the lights in the specific sub-level the red crosses don’t appear, when I go back in the persistent level that cointains that sub level I see again the red crosses.

I’ve also tried to move those lights far away from each other. When I do so in the persistent level the red cross remains there and the sphere of influence in the “stationary lights” overlap doesn’t update, it remains red with the cross, even with no overlaps. In the specific sub-level everything works fine and moving them changes the influence.

In game lights work as expected.

I’ve attached an image of the issue in the persistent level.

Has anyone experienced this issue? Thanks !

1 Like

This was due to hidden streaming levels. When baking you have to consider also lights there. After adjusting the lights in the streaming level to not overlap I solved this error.