I’m wondering if anyone else is having issues with baked shadows not showing up on instanced foliage painted with the foliage tool.
I have a stationary directional light and static skylight in my scene. The foliage is all set to static, I have placed the foliage as regular static mesh which the baked shadows do appear on once the cascaded shadows cull out so this isnt a lightmap issue. Also, just to clarify, i’m talking about shadows being cast from other assets and baked onto the foliage, not shadows cast by the foliage itself.
I imagine it has something to do with the fact that instanced foliage is all dynamic?