static point light dont work anymore for mobile?

Hi Skeleton60,

I’ve not had the same issue on a simple test scene I did with the FirstPerson Template and the Android device I have.

Some things to try that may help as a test.

  • Use one of the template projects like FirstPerson Template.
  • Place two Point Lights set to Static a couple of meters above the ground.
  • Set the intensity of the point lights to 100000 (max slider value)
  • Build the lighting.
  • Launch on device.

When I do this, I see the same results on both. With static lighting this shouldn’t have an issue showing on Mobile.

With the lighting stuck at 99% I’m not sure if it’s related directly, but we do have a few issues with Swarm Agent/Lightmass getting stuck in some instances that has been reported with UE-20782, but it has not been fixed just yet.

Let me know if you see different results with the test case I have above.

Thank you!

Tim