Static Meshes spawned in Construction Script without light build.

Their roughness is particularly high, since they are all rocks and pebbles and stuff of that sorts.

Reflection Captures, I have 1, but nowhere near the rocks area.

I only have 2 Lights:

  • 1 Direction Light when the game starts, that then gets destroyed before the rocks are even spawned.
  • The other light is a Point Light and is the one that’s connected to the moving platform, and that cast proper shadows in some of the rocks.

This is rather an odd issue, I have multiple of the same rocks spawning, some look bright, other look dark as they should.

Are there any particular settings I should look into when spawning meshes?

Note: The meshes spawn in complete dark, with not a single light nowhere near them.

Thanks for the help!

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