Hey! thanks for the fast reply!
I’ve set their mobility to static, and I can caonfirm that it works… for a few rocks only, which is odd.
Some stay dark in the dark, and give proper shadows when the only dynamic light in the level passes by. But 90% of the rocks still look emissive.
They all share the same material parent, which does not have any emissive.
Any idea of what could be causing this effect?
Thanks!