Static Meshes spawned in Construction Script without light build.

Hey! thanks for the fast reply!

I’ve set their mobility to static, and I can caonfirm that it works… for a few rocks only, which is odd.

Some stay dark in the dark, and give proper shadows when the only dynamic light in the level passes by. But 90% of the rocks still look emissive.

They all share the same material parent, which does not have any emissive.

Any idea of what could be causing this effect?

Thanks!