I’ve imported a key model from CGTrader, but it’s static mesh isn’t appearing in game, despite appearing in the Actor Instance. The scale is set to 1 on every axis, and all default visibility options are enabled, yet still can’t figure out the issue. Any advice?
I’ll try to figure out how to make the static mesh move with the actor, instead of having to go into details and drag both one after the other. I’ve got a few Actors in my level already, so I should easily find the discrepancy.