Hullo all,
This is my first time importing meshes and trying to simulate physics on them!
I have a mesh I’ve imported from FBX.
It looks great, and I’ve added a collision mesh to it and I’ve added a physics material.
However, when I try to apply force to the mesh nothing happens.
I am fairly certain the static mesh is the problem because if I switch it out for the Shape_Sphere in start content then I have no issues and my C++ runs fine.
What could I be missing?