Static mesh does not move

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Assets

Summary

Custom BP were still visible when parent was teleported away

Steps to Reproduce

Create custom blueprint and sphere mesh for it and custom material instance.
Put multiple instances in your map and then drag and drop them all into the parent prop.

Use verse to teleport the parent

Note: spheres are still visible

Expected Result

Spheres should be teleported when parent is teleported

Observed Result

Meshes are still there, player can collide with them

Platform(s)

Windows, PS5

Island Code

6411-4424-1945

Additional Notes

Workaround: teleport each sphere individually rather than their common parent