Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Assets
Summary
Custom BP were still visible when parent was teleported away
Steps to Reproduce
Create custom blueprint and sphere mesh for it and custom material instance.
Put multiple instances in your map and then drag and drop them all into the parent prop.
Use verse to teleport the parent
Note: spheres are still visible
Expected Result
Spheres should be teleported when parent is teleported
Observed Result
Meshes are still there, player can collide with them
Platform(s)
Windows, PS5
Island Code
6411-4424-1945
Additional Notes
Workaround: teleport each sphere individually rather than their common parent