I’ve used BSPs to make a custom cone shape (smashycone). I wish to use it as a hitbox type component that is attached to the TopDownCharacter. My intention is that when the smashycone begins overlap with another TopDownCharacter it triggers a begin overlap event. For some reason I can’t get the smashycones to generate any overlap events at all.
The strangest part is that I have a separate cone in the level that has the exact same collision settings and does produce begin overlap events with the TopDownCharacters. Please help, thanks.