How has this never been fixed or is this a new bug? When I press play I expect my lighting to look the exact same as it does in the editor!
Changing my light nodes from Static to Stationary or Movable fixes this issue.
Why the hell is it broken? It’s not even a lighting or post process setting! Why does the Mobility of the light dictate whether or not it is broken?
Normal in editor lighting
My lighting after I press Play. Why is it doing this?

