Hello everyone! Like you all, I’m still learning all this brand new technology and I’m trying to light an inside scene that is fairly big in size. Although I would love to put all my light sources to movable and call it a day, this is not possible because it greatly decreases my fps.
So my question is, how can I light up an inside scene that uses all lumen lights without impacting performance? Or is there a way to make both work static and lumen together? Maybe have the light coming from outside be movable and the light inside to be static? What would be your workflow to build a scene like this and take advantage of this new Lumen technology? Thanks!