if i use AActor* tArray[100];
althougth i call tArray[2] = _pActor,
but tArray[2] is stll NULL
< premise : tArray[0],tArray[1] is not insert >
if i use AActor* tArray[100];
althougth i call tArray[2] = _pActor,
but tArray[2] is stll NULL
< premise : tArray[0],tArray[1] is not insert >