on CPP, when i enter EnterState ,return EStateTreeRunStatus::Running.
i play a montage. and bind a delegate for montage blendout event with a function name [MontageFinished].
when montage play complete, will call func: [MontageFinished]
but this time , how can i return this node to EStateTreeRunStatus::Success;
i can’t find a function about it . so i just only set a bool , when i tick of this node.
return EStateTreeRunStatus::Success;