Hello,
I’ve noticed that when I use streaming levels (enable world composition in World settings), the startup movie stops from running before the game loads.
If I disable the streaming levels, the startup movie runs without any problems.
Is this a bug, or maybe I’m missing something?
KGist
(KGist)
July 19, 2016, 8:54pm
3
Hi numsi550,
I’m experiencing similar issues. I’ve posted a bug report here:
When playing a StartupMovie, the flag "Wait For Movies To Complete" has no effect if the level being loaded has one or more streaming levels set to initially loaded. Similarly, when using a LoadingScreen, bAutoCompleteWhenLoadingCompletes and...
Hopefully, we can get some advice on this issue.
-Kelson
Hi KGist,
I already made another post about this issue and I got a reply.
Here is the original post:
Hi, I’ve noticed that when I run a single map, the startup movies run as expected, but when I turn on streaming levels, it just skips them all together. I’ve recorded a short video of this bug (I use a new project). Here’s the link:
Maybe it will be fixed in UE 4.13