Start Blendspace in C++

Hey,

Until now, i’ve starte animations with AnimScriptInstance->Montage_Play(…), but this way, the character always streches his arms everytime I play a new montage and i heard the solution for this problem are blendspaces.

I found this post:
https://answers.unrealengine.com/questions/47630/playing-a-blend-space-1d-from-code.html

but somehow it doesn’t help me at all.

can anyone help me`?

this’s correct answer:
https://answers.unrealengine.com/questions/292345/how-can-i-play-animations-strictly-from-c.html