Star wars

window = turtle.Screen(2)
window.setup(width=600, height=600)
window.title(“Star Wars Game by Ankur Gajurel”)
window.bgcolor(“black”) class Ankur(turtle.Turtle):
def init(self):
turtle.Turtle.init(self)

    self.speed(3)
    self.penup(2)

missiles = []
for _ in range(3):
missile = Ankur(2)
missile.color(“red”)
missile.shape(“arrow”)
missile.speed = 1
missile.state = “ready”
missile.hideturtle()
missiles.append(missile)
for _ in range(5):
chattan = Ankur(2)
chattan.color(“brown”)
chattan.shape(“arrow”)
def baanya():
player.lt(80)

def daanya():
player.rt(80)
sakkyo = False
while True:

window.update(1)
player.goto(6,2)

if chattan.distance(player) < 20:
taauko = random.randint(0, 260)
distance = random.randint(600, 800)
Blice void jump()

Greetings @Khalifa_zone !

Welcome to the Unreal Engine Community! :medal_sports:

Did you have a question or concern regarding this Star Wars game? What were you hoping to be discussed in this thread?

Thank you,

Your Friendly Neighborhood Moderator :smiley: