Summary
After updating UEFN to 40.20, a previously created Star Wars Island was opened up. This Star Wars island does not have an experimental features enabled in Project Settings. The scene graph system and custom items and inventory was not checked off in the Project Settings, so I checked them off. Restarted UEFN. Opened verse and the fortnite.digest.verse file still marked all the lightsaber_item_component, kyber_crystal_component, force_power_item_component as @experimental. Cannot build and test with these features in the island.
Please select what you are reporting on:
Verse
What Type of Bug are you experiencing?
Verse
Steps to Reproduce
Open a Star Wars project island that was created before 40.20.
Open project settings and enable custom items/inventory and the scene graph system
Restart UEFN and open the project.
Open verse and navigate to fortnite.digest.verse.
Look for any lightsaber_item_component and see it still marked as experimental.
Expected Result
The lightsaber_item_component,kyber_crystal_component,force_power_item_component should not be marked as experimental.
Observed Result
They are still marked as experimental. Cannot be used in a non experimental island.
Platform(s)
PC
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Additional Notes
This may provide more insight but if you paste a bunch of verse files from the LightSabers template provided by Epic into the projects code workspace. A variety of different errors pop up related to the issue.
