Standalone Game - plays video from sequencer on start

When I do a Standalone Game, it goes to play one of my video sequences, instead of having free roam with my camera it locks in to the video sequence, this disables me from being able to use ansel and get my 360 video.

Also, if I could get any tips on rending a 360 stereoscopic video instead of a screenshot that would also be very helpful.

Here’s the video I’m using for the 360 render: How to Create 360 Screenshots in Unreal Engine - YouTube