Stairs, Walls, Grund with scars or indentation

Hi NoNameGodLike,

We do have a geometry editing system inside of UE4 but it is intended for blocking out your level and should be replaced with custom meshes created in 3d modeling software.

Take a look at the link below for more info on the correct pipeline to create assets for UE4.

Another tutorial that goes through the process step by step.

http://www.digitaltutors.com/tutorial/1635-Game-Asset-Production-Pipeline-in-Unreal-Engine

TJ