[STABILITY] [Spire Enemy] after the recent update, the built in music plays though it is disabled in the settings

Summary

It plays before the game starts, when the game starts ( spires are not even supposed to be active in the beginning)
Then it plays after spires were activated

Previously it did not play any built-in music because I disabled it in the sesstings

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Assets

Steps to Reproduce

Play Fiery Flights

Or

  1. Add spires
    2 Disable music

  2. Make game start after a minute

  3. After round starts, after 20 sec enable the spires

Expected Result

No spire devices play music

Observed Result

All phases play combat music

Platform(s)

PS5

Island Code

8997-8037-5624

I checked today after the update and the issue was still present. I had to remove the devices, please use a previous private code if needed [3226-4653-5390]

+1

4495-4342-1060

music plays always, and after you hear it once, it never stops, and continues through matchmaking and deployment for the next round, even though you’re nowhere near it.

FORT-1010169 has been ‘Closed’ as a duplicate of an existing known issue. Origin Issue: FORT-1000581

FORT-1000581 has been added to our ‘To Do’ list. Someone’s been assigned this task.

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