[STABILITY] Player movement changed after the update

Summary

Now my character suddenly stops when it shouldn’t, movement feels dull and rigid, not powerful and robust like before the update

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Assets

Steps to Reproduce

Play Freebuild island and compare movement w my past streams

Expected Result

Character does exactly what I do on controller without adjusting or processing my input

Observed Result

Character stops when it should continue moving or sometimes does not start moving

Platform(s)

Ps5