Squid Game doll skeletal mesh disappears when pivot point isnt in view

Summary

i think what’s happening is that you guys forgot to scale up the skeletal mesh’s bounds. so in some perspectives (primarily looking at the doll’s head), it just disappears.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Assets

Steps to Reproduce

-place doll skeletal mesh on a squid game map
-look at it from different perspectives

Expected Result

doll stays visible

Observed Result

doll disappears

Platform(s)

Any

Video

Additional Notes

i believe you just need to increase the negative + positive skeletal mesh bounds lol