Squares popping up on connected touch screen

Since Unreal 5.1 I noticed these annoying touch visualizations while using a touch screen on Windows. I didn’t have this issue with 5.03 and it’s probably related to the new enhanced Input system? I looked though all project and editor settings but I haven’t found any option to disable this.

The square appears when a second touch happens or is released - seems a bit random…

Does anyone where this comes from? (Double checked, it definitely comes from UE, not from Windows…)



Couple of months later I finally figured it out. It wasn’t Unreal, it was one of Windows 10 stupid settings which got picked up Unreal…

Following up on my monolog, there is another thing which also needs to be deactivated.
Unfortunately Microsoft managed to scatter all system settings in totally different menus…

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