Good afternoon! Has anyone encountered a similar error - square artifacts when baking light?
I have the same problem!
Any help would be great!
I fixed this by checking Force No Precomputed Lighting and baked twice. This will remove all lightmaps, rebaked and it fixed it. I give no guarantees, though.
I fixed this by checking Force No Precomputed Lighting and baked twice. This will remove all lightmaps, rebaked and it fixed it. I give no guarantees, though.
i tried it but it didn’t work for me
What about adding thickness to the object that’s casting the shadow? Instead of it being a 1 sided poly. (no idea if yours is 1 sided, but this may also help fix)
thanks interesting answer, I will try. but the truth also shows up on landscape