I would like to participate to this Jam but this time with a team (always done solo jams until nowā¦)
I can do some basic 3D modelisation / animation (Blender), but Iām better for game design and programmation. Iāve yet participated to the October Mega Jam (RĆØglement de Comptes) and to smaller Jams where we had to code games from scratch (C/C++, SDL). You can see few pictures about theses projects here (https://drive.google.com/drive/folders/0B45P-H1sjpGWY2c0M2NTU1FObDQ?usp=sharing).
Iām especially looking for one or more visual artists, musicians, but why not also other game designer / programmer. (Iām totally open to join an existing group )
Iām a french guy, Iām 100% operational to work with english-speakers but if there are other frenchs itās good
Iād be down to join a team for this.
I know blueprints and C++.
Always learning but I know the fundamentals.
Iām a programmer by trade with 5+ years Experience looking to hone into Unreal Development more seriously.
Iāve been working in Unreal on and off since 4.9 and have my own VR prototype game called Laser Survival and a multiplayer game built on top of the Shooter Game Project called Hidden Unreal.
As someone with a full-time job, I fail to understand why we only get 3 days to work on this? Canāt we get a full week?
Teams with more people have an advantage over say, a team of two who have to create 3D models, animations, environments, sounds, music from scratch.
The last time I entered a game jam, there was so much work that we couldnāt find time to design a UI.
A full week would allow more breathing room, while simultaneously increasing the quality of submissions greatly and in Donald Trumpās words, āWhat the h** do you have to lose?ā
I understand game jams are traditionally only a couple of days long, but I implore you to think about it.
Nobody realistically can give up a week of their lives four times a year for a game jam. In any case the entries arenāt judged on quality as a result of time and manpower available, theyāre judged based on their relative merits. Do one thing and do it really good.
Hey, my situation is similar to ', not a big poster here so I canāt send PMs yet. Anyways Iād like to join the jam with my brother as a team called Broliai. Looking forward to the theme announcement!
Iāve add youāre teams and also a note for others to just post in the thread.
Yup! Good eye!
Thanks for all of the feedback too! I see some people bringing up longer timeframes and I am considering making the next jam start on a Thursday stream and end during a Tuesday stream. How does that sound? A full week for the MegaJam though? Iām always open to comments and ideas.
Anyone still looking for artists? (I know this is a bit of a last moment thing)
We are two industry artists who can do all types of stuff and are happy to work on VR too! (we have access to Vive and Oculus and a large play area)
We are two very experienced artists, looking for a programmer with a current established team or - programmer to make a team!
Some around European timezone would be good, although if anyone outside donāt mind doing communication during European daytime sign us up!
You can contact us on Twitter: @beringline and @yakkomike or pop me an email: beringlinecom
I just saw that this jam was happening tomorrow so itās kind of late notice but if there is anyone still looking for a designer/programmer Iād be happy to team up with them. Iām a C++ developer by day but I tend to work with a mix of C++ and Blueprint in Unreal. I have a Vive and Oculus Rift with Touch for those doing VR projects, but Iām fine with doing a traditional game as well. Iāve been working on a VR tower defense game slowly in my spare time over the past 6 months or so, so I have some experience there as well. I have VERY limited modeling experience with Blender, so if needed I could contribute in that capacity as well.
This is the first game jam that I will have done, and Iām excited to get going and make something cool. Let me know if youād like me to join your team, otherwise Iāll be working solo for this one.