Spring #UE4jam Submission Thread!

Springling VR

SpringlingVR
A Vive VR Game by Rune Berg & Kevin Duell

Ensure that the Springling, the herald tree of Spring survives. Activate the 3 wellsprings that feeds this young tree by smashing ice towers atop the floating islands to bring about the advent of Spring- leap your way atop each one by:

( leaping/springing mechanic):

  1. Cross your swords (they will glow blue)
  2. While swords crossed, press tboth triggers to activate (your swords will glow purple and sizzle with energy)
  3. Uncross/Slash your swords downwards while still holding both triggers
  4. When your hands are on your sides, release the trigger and SPRING UP TO ACTION!

Bonus: To make it easy, you can press the down (face) button on any controller while leaping to break the leap and fall down immediately. (Once you master the basics, try not using this too much to give yourself a challenge :wink: )

Avoid: falling rocks, they can drag you down to death - slash them to pieces and they will be ineffective.

Submission Details:

Credits:
Rune Berg

  • Game Development & Level design
  • Gameplay & VR Mechanics concept

Kevin Duell

  • Original score for this jam
  • Gameplay concept

Third party / Pre-made

  1. RunebergVR Pawn Components (UE4 Marketplace / GitHub)
  2. Enchantment Swords by Quantum (UE4 Marketplace)
  3. SFX by Freesound.org
  4. UE4 Starter & Sample Content
  5. UE4 GDC KiteDemo
  6. UE4 Particle Effects Project
  7. UE Landscape Project
  8. Sonniss.com GDC Bundle + Bulk SFX Samples for Fruity Loops
  9. Caspian sea satellite pic from NASA