Team Name: Team Freaking Exhausted
Team Members: Dan Wad, Loh Wai Yong, Yeo Chuan Tong, David Burrows
Name of Submission: TeamFreakingExhausted_DeathSpringBattlefield
Best to wait to after deadline to download as I will update this as it gets closer and closer to deadline.
Download Link: google drive link
How to Play:
First you have to set your name and character before you can play in the menu!
Host a server or join one (its boring to play alone since it’s a multiplayer game without ai ).
The server list only shows lan servers! But, you can write your ip on the right side of the join server.
I will try to keep the server on the already written ip up after deadline for you all to test!
Use WASD to move around and space to jump. R to ready up before a match and escape to leave the game and go back to menu!
If using XBox game pad: (this only works in the arena).
Left stick to move, right stick to look the sides, bottom button to jump, start to ready up and back to go back to menu.
Jump on other players to kill them and get the highest score each round to win!
Assets used:
Only thing we used was the polycount smiley face that is free to use and was to sculp in the logo into one side of some boxes…
Link: Polycount:About - polycount
I had an project already done before the theme reveal that had a few standard ue starter objects that was removed as we swapped things out.
Also the project had already the most standard items that isn’t needed blacklisted and I had set it up to use the least amount of space possible.
Sidenote:
We had a really tough time in this jam. Not only was it our first jam. But, my graphics card fried itself so I had to go with an old back up Nvidia 9800 gtx 512 mb vram!
(The excellent speed and crashy enjoyments it brought with it was in every way… superb…)
One of the artists lost his internet the same day the jam started. So he had to transfer everything by mobile data and he has only seen the game by gifs and screenshots…
In every way this was a great experience and we had a lot of fun even with these issues!
We cannot wait for the next UE4Jam! Now, I am going to sleep for a very long time… So, freaking exhausted…