Spring Pollen effect

Hi, I want to create an effect similar to the pollen spread by the wind in spring time.
I suppose I should use a particle effect, very simple, similar to the falling leaves effect but with a generic white texture (since pollen shape isn’t visible), am I right? ù
any suggestion or people that did it before (or some effect in a marketplace project that I can just copy and paste)???
Thanks, :slight_smile:

I would go with GPU particles and a vector field driving it’s motion globally as it will give it a great realism, Usually for the pollen effect you need a white round texture but that is something you need to experiment with as to how much hard edge it should have or how smooth it should be. All up to you.

Blurry vision and sluggish movement? :wink: