I am relatively new to UE however some time ago i figured out a way to make pretty nice looking renders, visualisation for furniture that my friend produces.
So the issue is that when i apply pretty bright texture ( i use hdri skylight ) then in the shadows there are those spots, dots that look so weird. I tried so many settings and in each of them the outcome is basically the same. However when i zoom in the object and do the render the spots/dots are basically gone. Here are the example renders:
I am totally clueless about this issue to be honest. I was doing other renders with differnt darker textures and there wasn’t basically any problem with those spots.
Thank you in advance for any help,