Spotlight Issues with Virtual Shadow Maps - Mosaic Artifacts

r.Shadow.Virtual.UseConservativeDistantLightThreshold 1

Verified effective. Continuing validation for potential issues.

Regarding projected shadows from directional lights on translucent surfaces:

1.When the camera recedes, pixelation abruptly vanishes at critical distances. Confirm design intent.

2.Shadow flickering occurs at specific ranges – review evidence in 20250617_1558.mp4

3.If #1 is expected behavior, what technical measures enable near-field high-definition shadow replication?