Spotlight Issues with Virtual Shadow Maps - Mosaic Artifacts

Hi, I’ve found directional lights have the same issue, and the quality paradoxically improves when zooming out. Can you consolidate this with the existing feedback, or should I submit a new ticket?

UE5_UDN_Cases.zip

/Script/Engine.World’/Game/TranslucencyReflectionBug.TranslucencyReflectionBug’

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